This is the first standalone headset to use Google's Daydream platform, which the search giant announced would be available for phone/PC-free devices during its Google IO event.
The upcoming device will be powered by the Qualcomm Snapdragon 835 system-on-chip (SoC) and utilize WorldSense, a new 3D mapping solution that was developed from Google's augmented reality (AR) platform Tango.
Microsoft has touted inside-out tracking in its HoloLens and other third-party Windows VR headsets as a key differentiator from the competition.
The latter is especially remarkable because Samsung's existing relationship with Oculus on Samsung's Gear VR headset. But as Backchannel noted, Google is also working on optimization tools - including a scheme codenamed Seurat - that could allow headsets to produce higher-fidelity graphics with less powerful hardware. This new device in the Vive family is a standalone unit that does not require a PC or a smartphone to power the experience and is completely wireless. The idea is that the headset will be able to run straight out of the box, making VR more accessible for a mass market. By building an all-in-one device, Google has configured the headset's underlying technology to exclusively focus on helping it display compelling virtual reality environments without any trade-offs, he explained.
The standalone headsets, as you'd expect, don't require any cables, phones, or a PC to work.
Neither headset has been shown, although HTC has released a tease of its model, pictured above. Being a part of Google's VR ecosystem, the head-mounted display will likely be compatible with the Daydream controller, though it may also end up shipping with its own remote. "Vive's standalone VR headset will provide a deeper and more immersive portable VR experience than ever before".
Daydream launched 6 months ago and there are already many Daydream-ready phones which you can use to access over 150 VR apps.
Google is also adding VR and AR support for the Google Expedition, its initiative for the Education sector.